Power Split
psychicInfo
- Move Power
- int, wis
- Move Time
- 1 action
- PP
- 5
- Duration
- 1 minute, concentration
- Range
- 30ft
You use your psychic power to change your offense to match the target's the best you can. Force a creature in range to make a CHA save against your Move DC. On a failure, choose either your STR, DEX, or WIS. For the duration, replace the chosen ability score with the average of your current score and the target's score.
Contest
Clever
- Appeal
- 1
- Jam
- 0
Average all moves that were successfully performed before your turn and gain that many Appeal points.